Portfolio
The Portrait Hall
The Portrait Hall is a tiny experience made together with Jonathan Van Hove for the Ludum Mini Dare 2012 in less than 12 hours and my first attempt at pixel art.
The Portrait Hall
The Portrait Hall is a tiny experience made together with Jonathan Van Hove for the Ludum Mini Dare 2012 in less than 12 hours and my first attempt at pixel art.
Freefall
Freefall is a game about entering the mind of those riding the elevator with you, pushing thoughts in and out of their consciousness to solve their dilemmas and put their minds at ease.
Freefall
Freefall is a game about entering the mind of those riding the elevator with you, pushing thoughts in and out of their consciousness to solve their dilemmas and put their minds at ease.
Spelunca
In this physics-based platformer you are playing a little strange plant that was lost inside cave and needs to find its way back to the sunlight to survive.
Spelunca
In this physics-based platformer you are playing a little strange plant that was lost inside cave and needs to find its way back to the sunlight to survive.
Withering Rose
Withering Rose is a point’n’click adventure about elderly loneliness. As Rose Withering the player must try to communicate with the people around them to stay happy.
Withering Rose
Withering Rose is a point’n’click adventure about elderly loneliness. As Rose Withering the player must try to communicate with the people around them to stay happy.
Fallen Sky
Fallen Sky is a 3rd person survival/mystery game developed by six students at the IT University Copenhagen for the course Game Development under supervision of Alessandro Canossa and Mark J. Nelson.
Fallen Sky
Fallen Sky is a 3rd person survival/mystery game developed by six students at the IT University Copenhagen for the course Game Development under supervision of Alessandro Canossa and Mark J. Nelson.
Bad Ass Monster
This was the first game I worked on during my first semester studying Game Design at the university, the first time I made art and sprite animations.
Bad Ass Monster
This was the first game I worked on during my first semester studying Game Design at the university, the first time I made art and sprite animations.