Author Archives: Riker

Dine a Dozen

A game about hosting a dinner party for your friends. Make sure the conversation flows and your guests stay happy, while you prepare a delicious 3-course-meal. This game was created at Global Game Jam 2019 with Ben Myres. Play it

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Dine a Dozen

A game about hosting a dinner party for your friends. Make sure the conversation flows and your guests stay happy, while you prepare a delicious 3-course-meal. This game was created at Global Game Jam 2019 with Ben Myres. Play it

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Negative Space

This game was developed in 72h during SA game jam with Cukia and Tim. We tried to capture the feeling of isolation and disconnection from the world and reality in this eerie experience. You are an astronaut, isolated on a

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Negative Space

This game was developed in 72h during SA game jam with Cukia and Tim. We tried to capture the feeling of isolation and disconnection from the world and reality in this eerie experience. You are an astronaut, isolated on a

/ Comments Off on Negative Space

Sexuality, Intimacy and Pleasure in Games

This is a 120 minute guest lecture or workshop that premiered at the Danish Institute for Studying Abroad. It gives an overview over sex in AAA-games, games developed and discussed the the infamous Lyst summit, independent games about sex, vulvas,

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Sexuality, Intimacy and Pleasure in Games

This is a 120 minute guest lecture or workshop that premiered at the Danish Institute for Studying Abroad. It gives an overview over sex in AAA-games, games developed and discussed the the infamous Lyst summit, independent games about sex, vulvas,

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Game Design Drawings

If you are a Game Designer, you know how hard it is to communicate your vision clearly to all members of your team. No matter how well (you think) you explain the overall concept or a specific gameplay mission, no

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Game Design Drawings

If you are a Game Designer, you know how hard it is to communicate your vision clearly to all members of your team. No matter how well (you think) you explain the overall concept or a specific gameplay mission, no

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Shark Week

To help educate people over menstrual periods and hygiene products, I developed a concept for a game called Shark Week. The game starts in a simple office environment, where you have to memorize and carry out some sequences, like going

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Shark Week

To help educate people over menstrual periods and hygiene products, I developed a concept for a game called Shark Week. The game starts in a simple office environment, where you have to memorize and carry out some sequences, like going

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WTF Am I Doing?

A performance piece about the inner monologue of someone trying to make meaningful games. Can we create empathy through games? Can we use them to connect to other people? What impact can our games really make? This piece has been

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WTF Am I Doing?

A performance piece about the inner monologue of someone trying to make meaningful games. Can we create empathy through games? Can we use them to connect to other people? What impact can our games really make? This piece has been

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To Be A Whale – Game Design Drawings

In my current project “To Be A Whale”, I have been using Game Design Drawings to visualize some of the concepts like world overview, simple and complex navigation, challenges and obstacles.

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To Be A Whale – Game Design Drawings

In my current project “To Be A Whale”, I have been using Game Design Drawings to visualize some of the concepts like world overview, simple and complex navigation, challenges and obstacles.

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Respiration and Circulation

I worked as a consultant on a concept for an interactive AR learning tool for Danish science classes. For the air theme in biology subject we developed a simplified visualization of the different steps involved in respiration of circulation of

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Respiration and Circulation

I worked as a consultant on a concept for an interactive AR learning tool for Danish science classes. For the air theme in biology subject we developed a simplified visualization of the different steps involved in respiration of circulation of

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The Hesitation of Light

This is a concept I developed as consultant work for Character Localization, who are working on a cross media project about the history of science in form of goodnight stories for children to experience with their parents. This game concept

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The Hesitation of Light

This is a concept I developed as consultant work for Character Localization, who are working on a cross media project about the history of science in form of goodnight stories for children to experience with their parents. This game concept

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More than Code – Teaching Programming with Games

This talk takes a look at a how different video games approach the computing education in a playful manner, analyses why video games can have a positive impact on the learning experience, and shines a light upon what still needs

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More than Code – Teaching Programming with Games

This talk takes a look at a how different video games approach the computing education in a playful manner, analyses why video games can have a positive impact on the learning experience, and shines a light upon what still needs

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